[gd_scene load_steps=3 format=2] [ext_resource path="res://component/entity/catcher/Catcher.gd" type="Script" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 200, 50 ) [node name="Catcher" type="Area2D"] position = Vector2( 200, 460 ) collision_layer = 8 collision_mask = 5 script = ExtResource( 1 ) __meta__ = { "_editor_description_": "Ball catcher" } [node name="Area" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [connection signal="body_entered" from="." to="." method="_on_Catcher_body_entered"]