[gd_scene load_steps=4 format=2] [ext_resource path="res://effect/particle/explosion/brick_particle.png" type="Texture" id=1] [ext_resource path="res://effect/particle/explosion/Explosion.gd" type="Script" id=2] [ext_resource path="res://effect/particle/explosion/explosion_material.tres" type="Material" id=3] [node name="ExplosionSplash" type="Particles2D"] emitting = false amount = 14 one_shot = true explosiveness = 1.0 local_coords = false process_material = ExtResource( 3 ) texture = ExtResource( 1 ) script = ExtResource( 2 )