[gd_resource type="ParticlesMaterial" load_steps=3 format=2] [ext_resource path="res://effect/particle/explosion/explosion_curve.tres" type="Curve" id=1] [sub_resource type="CurveTexture" id=1] curve = ExtResource( 1 ) [resource] emission_shape = 2 emission_box_extents = Vector3( 10, 5, 0 ) flag_disable_z = true spread = 180.0 gravity = Vector3( 0, 0, 0 ) initial_velocity = 200.0 orbit_velocity = 0.0 orbit_velocity_random = 0.0 damping = 200.0 scale_curve = SubResource( 1 ) hue_variation = -0.19 hue_variation_random = 0.55