[gd_resource type="ParticlesMaterial" load_steps=3 format=2] [sub_resource type="Curve" id=1] _data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), -2.90747, 0.0, 0, 0 ] [sub_resource type="CurveTexture" id=2] curve = SubResource( 1 ) [resource] flag_disable_z = true spread = 180.0 gravity = Vector3( 0, 0, 0 ) initial_velocity = 300.0 initial_velocity_random = 0.11 angular_velocity = 100.0 angular_velocity_random = 1.0 orbit_velocity = 0.0 orbit_velocity_random = 0.0 damping = 54.21 damping_random = 0.38 angle = 90.0 angle_random = 1.0 scale_curve = SubResource( 2 )