class_name ColorUtil static func color_from_life(n: int) -> Color: var x = float(n % 256) / 255 if n < 256: return Color(x, 1.0, 1.0 - x) elif n < 512: return Color(1.0, 1.0 - x, x) elif n < 768: return Color(1.0, 0.0, 1.0 - x) else: return Color(1.0, 0.0, 0.0)