A small multi-ball breakout game where accuracy is required. https://dricomdragon.itch.io/kace-godot
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A small multi-ball breakout game where accuracy is required.
Aim, shoot and combo! Try to high-score before you are overwhelmed by bricks! Each time a ball hits, the brick life amount is decreased by one, and you get a score point. When the brick is destroyed, you get a new ball for the following rounds until you loose. Each round, a new row of bricks is generated. So, aim wisely and try to maximize shoot efficiency!
Two games of this game where concurrently developed : this one is made with Godot engine, the other one was made with Haskell by a friend.
GNU GPLv3, see LICENSE.txt
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