1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192 |
- [gd_scene load_steps=11 format=2]
- [ext_resource path="res://scenes/Ball.tscn" type="PackedScene" id=1]
- [ext_resource path="res://image/brik.png" type="Texture" id=2]
- [ext_resource path="res://scripts/Catcher.gd" type="Script" id=3]
- [ext_resource path="res://scripts/Launcher.gd" type="Script" id=4]
- [sub_resource type="PhysicsMaterial" id=5]
- friction = 0.0
- bounce = 1.0
- [sub_resource type="RectangleShape2D" id=6]
- extents = Vector2( 50, 300 )
- [sub_resource type="RectangleShape2D" id=7]
- extents = Vector2( 300, 50 )
- [sub_resource type="ConvexPolygonShape2D" id=1]
- points = PoolVector2Array( 0, 0, 40, 0, 40, 20, 0, 20 )
- [sub_resource type="TileSet" id=2]
- 0/name = "brik.png 0"
- 0/texture = ExtResource( 2 )
- 0/tex_offset = Vector2( 0, 0 )
- 0/modulate = Color( 1, 1, 1, 1 )
- 0/region = Rect2( 0, 0, 40, 20 )
- 0/tile_mode = 0
- 0/occluder_offset = Vector2( 0, 0 )
- 0/navigation_offset = Vector2( 0, 0 )
- 0/shapes = [ {
- "autotile_coord": Vector2( 0, 0 ),
- "one_way": false,
- "one_way_margin": 1.0,
- "shape": SubResource( 1 ),
- "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
- } ]
- 0/z_index = 0
- [sub_resource type="RectangleShape2D" id=8]
- extents = Vector2( 200, 50 )
- [node name="Node2D" type="Node2D"]
- [node name="Walls" type="StaticBody2D" parent="."]
- physics_material_override = SubResource( 5 )
- [node name="Left" type="CollisionShape2D" parent="Walls"]
- position = Vector2( -50, 200 )
- shape = SubResource( 6 )
- [node name="Right" type="CollisionShape2D" parent="Walls"]
- position = Vector2( 450, 200 )
- shape = SubResource( 6 )
- [node name="Top" type="CollisionShape2D" parent="Walls"]
- position = Vector2( 200, -50 )
- shape = SubResource( 7 )
- [node name="Grid" type="TileMap" parent="."]
- mode = 2
- tile_set = SubResource( 2 )
- cell_size = Vector2( 40, 20 )
- cell_custom_transform = Transform2D( 40, 0, 0, 20, 0, 0 )
- format = 1
- tile_data = PoolIntArray( 65540, 0, 0, 65541, 0, 0, 393217, 0, 0, 393218, 0, 0, 393223, 0, 0, 393224, 0, 0, 458753, 0, 0, 458754, 0, 0, 458759, 0, 0, 458760, 0, 0, 524289, 0, 0, 524290, 0, 0, 524295, 0, 0, 524296, 0, 0, 720899, 0, 0, 720900, 0, 0, 720901, 0, 0, 720902, 0, 0 )
- [node name="Ball" parent="." instance=ExtResource( 1 )]
- position = Vector2( 306.503, 282.76 )
- linear_velocity = Vector2( 100, -100 )
- [node name="Ball2" parent="." instance=ExtResource( 1 )]
- position = Vector2( 280.601, 315.137 )
- linear_velocity = Vector2( 100, -100 )
- [node name="Ball3" parent="." instance=ExtResource( 1 )]
- position = Vector2( 254.699, 347.514 )
- linear_velocity = Vector2( 100, -100 )
- [node name="Catcher" type="Area2D" parent="."]
- position = Vector2( 200, 470 )
- script = ExtResource( 3 )
- [node name="Area" type="CollisionShape2D" parent="Catcher"]
- shape = SubResource( 8 )
- [node name="Launcher" type="Node2D" parent="."]
- position = Vector2( 200, 400 )
- script = ExtResource( 4 )
- [node name="Target" type="Position2D" parent="Launcher"]
- position = Vector2( 0, -200 )
- [connection signal="body_entered" from="Catcher" to="Catcher" method="_on_Catcher_body_entered"]
|