brick_tileset.tres 648 B

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  1. [gd_resource type="TileSet" load_steps=3 format=2]
  2. [ext_resource path="res://component/entity/brick/brik.png" type="Texture" id=1]
  3. [sub_resource type="RectangleShape2D" id=5]
  4. extents = Vector2( 20.5, 10.5 )
  5. [resource]
  6. 0/name = "brik.png 0"
  7. 0/texture = ExtResource( 1 )
  8. 0/tex_offset = Vector2( 0, 0 )
  9. 0/modulate = Color( 1, 1, 1, 1 )
  10. 0/region = Rect2( 0, 0, 40, 20 )
  11. 0/tile_mode = 0
  12. 0/occluder_offset = Vector2( 0, 0 )
  13. 0/navigation_offset = Vector2( 0, 0 )
  14. 0/shapes = [ {
  15. "autotile_coord": Vector2( 0, 0 ),
  16. "one_way": false,
  17. "one_way_margin": 1.0,
  18. "shape": SubResource( 5 ),
  19. "shape_transform": Transform2D( 1, 0, 0, 1, 20, 10 )
  20. } ]
  21. 0/z_index = 0