#ifndef TEXTRENDER_H #define TEXTRENDER_H #include #include #include #include #include class LiteText; class TextRender { /// > Fonctions public: TextRender( std::string folder = "", Uint16 nbLiteTxts = 0, Uint16 fontSize = 65 ); virtual ~TextRender(); SDL_Surface* takeName( std::string nom ); SDL_Surface* preLoadName( std::string nom, Uint8 r=0, Uint8 g=0, Uint8 b=0 ); SDL_Surface* takeLite( Uint16 ID ); SDL_Surface* tRendLite( Uint16 ID, std::string texte, Uint8 r=0, Uint8 g=0, Uint8 b=0 ); LiteText* takeLiteObject( Uint16 ID ); protected: SDL_Surface* brutLoadName( std::string nom, Uint8 r=0, Uint8 g=0, Uint8 b=0 ); /// > Attributs protected: TTF_Font* m_police; const Uint16 m_liteTabSize; LiteText** m_liteTab; std::map::iterator m_it; std::map m_name; }; class LiteText { /// > Fonctions public: LiteText( TTF_Font* police, std::string text = " " ); ~LiteText(); void render( std::string text, Uint8 r=0, Uint8 g=0, Uint8 b=0 ); SDL_Surface* get(); /// > Attributs private: SDL_Surface* m_text; TTF_Font* m_policeCopy; }; #endif // TEXTRENDER_H