Fix bugs wthen turning during level transitions. Prevent players from turning before round start, even if they have reached their own spawn point already.
@@ -90,6 +90,9 @@ func generate_wall():
grid.set_cell(posix - dirx, posiy - diry, 1)
func prepare_turn(left_or_right:int):
+ if !running:
+ return
+
var current_angle = (dire + dire_delta) * 90
dire_delta += left_or_right