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Disable 3D rendering at project level

DricomDragon 5 years ago
parent
commit
29d27a01f1
1 changed files with 2 additions and 0 deletions
  1. 2 0
      project.godot

+ 2 - 0
project.godot

@@ -52,5 +52,7 @@ player_2_turn_right={
 
 [rendering]
 
+quality/intended_usage/framebuffer_allocation=0
+quality/intended_usage/framebuffer_allocation.mobile=0
 quality/2d/use_pixel_snap=true
 environment/default_environment="res://default_env.tres"