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@@ -69,7 +69,7 @@ func create_game():
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# Create players
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# Create players
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var player
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var player
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- for k in 2:
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+ for k in 3:
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player = playerScene.instance()
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player = playerScene.instance()
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player.grid = levelCurrentNode
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player.grid = levelCurrentNode
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player.turn_left_action = playerActionsLeft[k]
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player.turn_left_action = playerActionsLeft[k]
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