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Fix last standing player suicide

Was colliding with the last tile put after the end of the round, because
this tile was added while the player was still colliding.
DricomDragon 5 年 前
コミット
51084d9750
1 ファイル変更1 行追加1 行削除
  1. 1 1
      Player.gd

+ 1 - 1
Player.gd

@@ -92,7 +92,7 @@ func _on_tween_completed(_o, key):
 		move()
 
 func _on_crash(body):
-	if landed:
+	if landed and running:
 		stop()
 		# TODO : use enum for blocks
 		grid.set_cell(posix, posiy, 2)