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@@ -3,6 +3,8 @@ extends Node2D
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var cam
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var p1
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var p2
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+var dist_max = 900
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+var zoom_rate = 0.001
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func _ready():
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cam = $Grid/Camera1
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@@ -11,3 +13,11 @@ func _ready():
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func _process(d):
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cam.position = 0.5 * (p1.position + p2.position)
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+
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+ var dist = (p1.position).distance_to(p2.position)
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+
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+ if dist < dist_max:
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+ cam.zoom = Vector2(1.0, 1.0)
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+ else:
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+ var zoom = 1.0 + (dist - dist_max) * zoom_rate
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+ cam.zoom = Vector2(zoom, zoom)
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