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@@ -54,7 +54,7 @@ points = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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} ]
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2/z_index = 0
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2/z_index = 0
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-3/name = "unbreakable"
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+3/name = "slow"
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3/texture = ExtResource( 1 )
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3/texture = ExtResource( 1 )
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3/tex_offset = Vector2( 0, 0 )
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3/tex_offset = Vector2( 0, 0 )
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3/modulate = Color( 1, 1, 1, 1 )
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3/modulate = Color( 1, 1, 1, 1 )
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