DricomDragon
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50987bd62b
Move images in resources folder
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4 years ago |
DricomDragon
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8add31ccab
Create spawn image
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4 years ago |
DricomDragon
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619de8ada8
Add a title in start screen
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4 years ago |
DricomDragon
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cac3820c7f
Merge branch 'imp/turn-at-input'
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4 years ago |
DricomDragon
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4b147dfece
Reduce the size of the move function
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4 years ago |
DricomDragon
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dfb12357dd
Memorize direction for crash guard
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4 years ago |
DricomDragon
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e618707627
Use absolute angle turn
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4 years ago |
DricomDragon
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14b5287fc8
Allow turn before round starts
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4 years ago |
DricomDragon
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23dd5e003d
Create enumeration Side
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4 years ago |
DricomDragon
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f6f5b22fc0
Refactor function `turn` to `update_dirxy`
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4 years ago |
DricomDragon
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34a03291c1
Fix crash guard
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4 years ago |
DricomDragon
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532deb60f0
Turn liner as soon as key is hit
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4 years ago |
DricomDragon
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8974ed8a5e
Create the Focus new level
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4 years ago |
DricomDragon
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acd501e094
Share tileset ressource
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4 years ago |
DricomDragon
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6156d5318f
Move code from Game to Camera
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4 years ago |
DricomDragon
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723c0b5e82
Instantiate players with a loop
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4 years ago |
DricomDragon
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554205f325
Make players appear on arena spawners
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4 years ago |
DricomDragon
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696a234ac2
Add 3 spawn points in each level
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4 years ago |
DricomDragon
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8685ae007d
Add a third player
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4 years ago |
DricomDragon
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01243e104e
Rename actions
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4 years ago |
DricomDragon
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9fc581d3c0
Switch to next level at each start
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4 years ago |
DricomDragon
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f5cce65e21
Make game (re)start by pressing enter
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4 years ago |
DricomDragon
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f19c8ffb67
Instantiate level programatically
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4 years ago |
DricomDragon
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5bf585112f
Mark the input as handled once proceed
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4 years ago |
DricomDragon
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d98d933af4
Capture events in callbacks
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4 years ago |
DricomDragon
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675820162b
Make turn animation fast at start
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4 years ago |
DricomDragon
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1ab8273596
Make the tween ease symetric
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4 years ago |
DricomDragon
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29d27a01f1
Disable 3D rendering at project level
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4 years ago |
DricomDragon
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d3aeda4ad9
Enable camera smoothing
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4 years ago |
DricomDragon
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643c4d8751
Ignore unused arguments
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4 years ago |