[gd_resource type="TileSet" load_steps=4 format=2] [ext_resource path="res://Resources/Images/tiles_classic.png" type="Texture" id=1] [sub_resource type="ConvexPolygonShape2D" id=1] points = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 ) [sub_resource type="ConvexPolygonShape2D" id=2] points = PoolVector2Array( 0, 0, 64, 0, 64, 64, 0, 64 ) [resource] 0/name = "floor" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 0, 0, 64, 64 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shapes = [ ] 0/z_index = 0 1/name = "wall" 1/texture = ExtResource( 1 ) 1/tex_offset = Vector2( 0, 0 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 64, 0, 64, 64 ) 1/tile_mode = 0 1/occluder_offset = Vector2( 0, 0 ) 1/navigation_offset = Vector2( 0, 0 ) 1/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 1 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 1/z_index = 0 3/name = "slow" 3/texture = ExtResource( 1 ) 3/tex_offset = Vector2( 0, 0 ) 3/modulate = Color( 1, 1, 1, 1 ) 3/region = Rect2( 128, 0, 64, 64 ) 3/tile_mode = 0 3/occluder_offset = Vector2( 0, 0 ) 3/navigation_offset = Vector2( 0, 0 ) 3/shapes = [ { "autotile_coord": Vector2( 0, 0 ), "one_way": false, "one_way_margin": 1.0, "shape": SubResource( 2 ), "shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) } ] 3/z_index = 0