project.godot 3.2 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ {
  10. "base": "Node2D",
  11. "class": "Hub",
  12. "language": "GDScript",
  13. "path": "res://Hub.gd"
  14. } ]
  15. _global_script_class_icons={
  16. "Hub": ""
  17. }
  18. [application]
  19. config/name="MightyLinersReborn"
  20. run/main_scene="res://Game.tscn"
  21. config/icon="res://icon.png"
  22. [input]
  23. ui_accept={
  24. "deadzone": 0.5,
  25. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
  26. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null)
  27. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
  28. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
  29. ]
  30. }
  31. p1_right={
  32. "deadzone": 0.5,
  33. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":85,"unicode":0,"echo":false,"script":null)
  34. ]
  35. }
  36. p1_left={
  37. "deadzone": 0.5,
  38. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":79,"unicode":0,"echo":false,"script":null)
  39. ]
  40. }
  41. p2_left={
  42. "deadzone": 0.5,
  43. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":72,"unicode":0,"echo":false,"script":null)
  44. ]
  45. }
  46. p2_right={
  47. "deadzone": 0.5,
  48. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":78,"unicode":0,"echo":false,"script":null)
  49. ]
  50. }
  51. p3_left={
  52. "deadzone": 0.5,
  53. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
  54. ]
  55. }
  56. p3_right={
  57. "deadzone": 0.5,
  58. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
  59. ]
  60. }
  61. [rendering]
  62. quality/intended_usage/framebuffer_allocation=0
  63. quality/intended_usage/framebuffer_allocation.mobile=0
  64. quality/2d/use_pixel_snap=true
  65. environment/default_environment="res://default_env.tres"