A remake of MightyLiners with Godot engine

DricomDragon 95158f8e9e Create a new level 4 jaren geleden
Levels 95158f8e9e Create a new level 4 jaren geleden
Resources 65f38769c5 Remove death tile from texture atlas 4 jaren geleden
Scenes 95158f8e9e Create a new level 4 jaren geleden
Scripts c67e4f31d2 Disable death tile creation on player crash 4 jaren geleden
.gitattributes 7d48ee6f88 Import Grid Godot template 5 jaren geleden
.gitignore 5441845665 Ignore GoDot files 5 jaren geleden
LICENSE.md 7d48ee6f88 Import Grid Godot template 5 jaren geleden
README.md b46f918ac9 Rename project to MightyLiners2 4 jaren geleden
project.godot c777930aee Fix conflict in controls of players 2 and 7 4 jaren geleden

README.md

Mighty Liners 2 : Hyper Drift

Mighty Liners return !

Edit project

You can download the Godot engine on the official website and open this repository as a project.

Create a new level

Make the new level scene

  • Open this repository with Godot editor
  • Duplicate the file Levels/template.tscn with the name of your new level
  • Select the Grid node in the scene tree
  • Place the walls and ground tiles
  • Enable grid snap (Shift + G)
  • Place the spawn points

Test your level

To easily test your level, you can set the editor property Level To Loop in the root node of the Game scene to your new level, e.g. Focus. When you run the game (F5), it will loop indefinitely on the selected level.

Add your level in the list

In the root node of the Game scene again, you can add your new level in the Level Names list. Do not forget to clear the Level To Loop field before submitting your final work.