A remake of MightyLiners with Godot engine

DricomDragon 984168b1aa Remove default environment 4 年之前
Levels f2db167415 Slightly improve two levels 4 年之前
Resources 43f7616c57 Import new Liner sprite 4 年之前
.gitattributes 7d48ee6f88 Import Grid Godot template 5 年之前
.gitignore 5441845665 Ignore GoDot files 5 年之前
CharTween.gd 64e37d2cae Refactor target position argument 4 年之前
Game.gd 330aa195b8 Put the title closer of origin and hide at game start 4 年之前
Game.tscn 330aa195b8 Put the title closer of origin and hide at game start 4 年之前
Hub.gd f0a265ef31 Add action keys for 8 players 4 年之前
Hub.tscn 0e939b2e2e Move player creation to hub 4 年之前
LICENSE.md 7d48ee6f88 Import Grid Godot template 5 年之前
LevelSwap.gd 0be15ebe54 Smooth transition between levels 4 年之前
MainCamera.gd 6680ab61c0 Adapt zoom rate when screen size changes 4 年之前
Player.gd 51084d9750 Fix last standing player suicide 4 年之前
Player.tscn 30535af488 Move static group assignation to group editor 4 年之前
README.md 2d931a5a44 Add tutorial to create a new level 4 年之前
Spawner.gd 30535af488 Move static group assignation to group editor 4 年之前
Spawner.tscn 30535af488 Move static group assignation to group editor 4 年之前
icon.png 7d48ee6f88 Import Grid Godot template 5 年之前
icon.png.import 7d48ee6f88 Import Grid Godot template 5 年之前
project.godot 984168b1aa Remove default environment 4 年之前

README.md

Mighty Liners Reborn

Mighty Liners return !

Edit project

You can download the Godot engine on the official website and open this repository as a project.

Create a new level

Make the new level scene

  • Open this repository with Godot editor
  • Duplicate the file Levels/template.tscn with the name of your new level
  • Select the Grid node in the scene tree
  • Place the walls and ground tiles
  • Enable grid snap (Shift + G)
  • Place the spawn points

Test your level

To easily test your level, you can set the editor property Level To Loop in the root node of the Game scene to your new level, e.g. Focus. When you run the game (F5), it will loop indefinitely on the selected level.

Add your level in the list

In the root node of the Game scene again, you can add your new level in the Level Names list. Do not forget to clear the Level To Loop field before submitting your final work.