A remake of MightyLiners with Godot engine

DricomDragon eca8469a00 Fix missing wall for last standing player 5 سال پیش
Levels deb2e14fcc Add the Atom arena 5 سال پیش
Resources ca89fa928e Rename the dark tile to `slow` 5 سال پیش
Tools b05dcb3e88 Ignore python generated files in Tools 5 سال پیش
.gitattributes 7d48ee6f88 Import Grid Godot template 5 سال پیش
.gitignore 5441845665 Ignore GoDot files 5 سال پیش
CharTween.gd 37c86fc20d Increase spawn transition time 5 سال پیش
Game.gd e12a8659a1 Stop liner when 1 player remaining 5 سال پیش
Game.tscn 9ba244b146 Remove extra start callback in Game script 5 سال پیش
LICENSE.md 7d48ee6f88 Import Grid Godot template 5 سال پیش
MainCamera.gd 91e7f5ce22 Keep players during level switching 5 سال پیش
Player.gd eca8469a00 Fix missing wall for last standing player 5 سال پیش
Player.tscn 30535af488 Move static group assignation to group editor 5 سال پیش
README.md 2d931a5a44 Add tutorial to create a new level 5 سال پیش
Spawner.gd 30535af488 Move static group assignation to group editor 5 سال پیش
Spawner.tscn 30535af488 Move static group assignation to group editor 5 سال پیش
default_env.tres 7d48ee6f88 Import Grid Godot template 5 سال پیش
icon.png 7d48ee6f88 Import Grid Godot template 5 سال پیش
icon.png.import 7d48ee6f88 Import Grid Godot template 5 سال پیش
project.godot 01243e104e Rename actions 5 سال پیش

README.md

Mighty Liners Reborn

Mighty Liners return !

Edit project

You can download the Godot engine on the official website and open this repository as a project.

Create a new level

Make the new level scene

  • Open this repository with Godot editor
  • Duplicate the file Levels/template.tscn with the name of your new level
  • Select the Grid node in the scene tree
  • Place the walls and ground tiles
  • Enable grid snap (Shift + G)
  • Place the spawn points

Test your level

To easily test your level, you can set the editor property Level To Loop in the root node of the Game scene to your new level, e.g. Focus. When you run the game (F5), it will loop indefinitely on the selected level.

Add your level in the list

In the root node of the Game scene again, you can add your new level in the Level Names list. Do not forget to clear the Level To Loop field before submitting your final work.