project.godot 6.6 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=4
  9. _global_script_classes=[ {
  10. "base": "Node2D",
  11. "class": "Hub",
  12. "language": "GDScript",
  13. "path": "res://Scripts/Hub.gd"
  14. } ]
  15. _global_script_class_icons={
  16. "Hub": ""
  17. }
  18. [application]
  19. config/name="MightyLiners2"
  20. config/description="Multiplayer game with never-stopping liners."
  21. run/main_scene="res://Scenes/Game.tscn"
  22. config/icon="res://Resources/Images/liner.png"
  23. [display]
  24. window/size/fullscreen=true
  25. [input]
  26. ui_accept={
  27. "deadzone": 0.5,
  28. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
  29. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null)
  30. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
  31. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
  32. ]
  33. }
  34. p1_right={
  35. "deadzone": 0.5,
  36. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":85,"unicode":0,"echo":false,"script":null)
  37. ]
  38. }
  39. p1_left={
  40. "deadzone": 0.5,
  41. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":79,"unicode":0,"echo":false,"script":null)
  42. ]
  43. }
  44. p2_left={
  45. "deadzone": 0.5,
  46. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":72,"unicode":0,"echo":false,"script":null)
  47. ]
  48. }
  49. p2_right={
  50. "deadzone": 0.5,
  51. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":78,"unicode":0,"echo":false,"script":null)
  52. ]
  53. }
  54. p3_left={
  55. "deadzone": 0.5,
  56. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
  57. ]
  58. }
  59. p3_right={
  60. "deadzone": 0.5,
  61. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
  62. ]
  63. }
  64. p0_left={
  65. "deadzone": 0.5,
  66. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
  67. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"unicode":0,"echo":false,"script":null)
  68. ]
  69. }
  70. p0_right={
  71. "deadzone": 0.5,
  72. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
  73. ]
  74. }
  75. p4_left={
  76. "deadzone": 0.5,
  77. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777354,"unicode":0,"echo":false,"script":null)
  78. ]
  79. }
  80. p4_right={
  81. "deadzone": 0.5,
  82. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777356,"unicode":0,"echo":false,"script":null)
  83. ]
  84. }
  85. p5_left={
  86. "deadzone": 0.5,
  87. "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
  88. ]
  89. }
  90. p5_right={
  91. "deadzone": 0.5,
  92. "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":2,"pressed":false,"doubleclick":false,"script":null)
  93. ]
  94. }
  95. p6_left={
  96. "deadzone": 0.5,
  97. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":75,"unicode":0,"echo":false,"script":null)
  98. ]
  99. }
  100. p6_right={
  101. "deadzone": 0.5,
  102. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":59,"unicode":0,"echo":false,"script":null)
  103. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":77,"unicode":0,"echo":false,"script":null)
  104. ]
  105. }
  106. p7_left={
  107. "deadzone": 0.5,
  108. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"unicode":0,"echo":false,"script":null)
  109. ]
  110. }
  111. p7_right={
  112. "deadzone": 0.5,
  113. "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":66,"unicode":0,"echo":false,"script":null)
  114. ]
  115. }
  116. [physics]
  117. 3d/active_soft_world=false
  118. 2d/default_gravity=0
  119. [rendering]
  120. quality/intended_usage/framebuffer_allocation=1
  121. quality/intended_usage/framebuffer_allocation.mobile=1
  122. quality/2d/use_pixel_snap=true
  123. environment/default_clear_color=Color( 0.152941, 0, 0.12549, 1 )