瀏覽代碼

Fix gtx experimental feature required

Specify to use experimental features to make compilation working.
DricomDragon 4 年之前
父節點
當前提交
89fa1c9a8a
共有 5 個文件被更改,包括 5 次插入0 次删除
  1. 1 0
      arena/3D/Modele3D.h
  2. 1 0
      arena/Camera.h
  3. 1 0
      arena/Cube.h
  4. 1 0
      arena/SceneOpenGL.h
  5. 1 0
      arena/Surface3D.h

+ 1 - 0
arena/3D/Modele3D.h

@@ -18,6 +18,7 @@
 
 // Includes GLM
 #include <glm/glm.hpp>
+#define GLM_ENABLE_EXPERIMENTAL
 #include <glm/gtx/transform.hpp>
 #include <glm/gtc/type_ptr.hpp>
 

+ 1 - 0
arena/Camera.h

@@ -8,6 +8,7 @@
 
 // Includes GLM
 #include <glm/glm.hpp>
+#define GLM_ENABLE_EXPERIMENTAL
 #include <glm/gtx/transform.hpp>
 #include <glm/gtc/type_ptr.hpp>
 

+ 1 - 0
arena/Cube.h

@@ -27,6 +27,7 @@
 // Includes GLM
 
 #include <glm/glm.hpp>
+#define GLM_ENABLE_EXPERIMENTAL
 #include <glm/gtx/transform.hpp>
 #include <glm/gtc/type_ptr.hpp>
 

+ 1 - 0
arena/SceneOpenGL.h

@@ -20,6 +20,7 @@
 
 // Includes GLM
 #include <glm/glm.hpp>
+#define GLM_ENABLE_EXPERIMENTAL
 #include <glm/gtx/transform.hpp>
 #include <glm/gtc/type_ptr.hpp>
 #include <glm/gtx/rotate_vector.hpp>

+ 1 - 0
arena/Surface3D.h

@@ -13,6 +13,7 @@
 
 // Includes GLM
 #include <glm/glm.hpp>
+#define GLM_ENABLE_EXPERIMENTAL
 #include <glm/gtx/transform.hpp>
 #include <glm/gtc/type_ptr.hpp>