#include "spawn.h" #define SAMPLER_X 19 #define SAMPLER_Y 10 #define WIDE_X w/SAMPLER_X #define WIDE_Y h/SAMPLER_Y #define WIDE_SUM WIDE_MAX+WIDE_MIN #define SAFE_ZONE 200 void spawn( std::vector* obs, Uint16 nb, Uint16 w, Uint16 h ) { for ( Uint16 i(0); i < nb; i++) { obs->push_back( { SAFE_ZONE + rand()%(w-SAFE_ZONE-WIDE_X), // x rand()%(h-WIDE_Y), // y WIDE_X, // w WIDE_Y} ); // h } }