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@@ -0,0 +1,106 @@
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+#include <iostream>
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+#include <SDL.h>
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+#undef main
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+#include "Client.h"
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+
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+struct Attributs
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+{
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+ int x;
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+ int y;
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+};
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+
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+int main ( int argc, char** argv )
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+{
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+ /// [1] Démarrage
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+ // [1.1] Démarrages SDL
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+ if ( SDL_Init( SDL_INIT_VIDEO ) < 0)
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+ {
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+ std::cout << "Impossible d'initialiser la SDL: " << SDL_GetError() << std::endl;
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+ return 1;
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+ }
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+
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+ // [1.2] Préparation de fermeture
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+ atexit(SDL_Quit);
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+
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+ // [1.3] Para-fenêtre
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+ SDL_WM_SetCaption("Points en réseau", 0);
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+
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+ /// [2] Préparation des composants
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+ // [2.1] Préparation du réseau
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+ Client lan("192.168.1.87", 7856);
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+ if (!lan.rendreUtilisable())
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+ {
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+ std::cout << "Problème d'initialisation des connexions." << std::endl;
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+ return 1;
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+ }
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+
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+ // [2.2] Préparation de la fenêtre
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+ SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32,
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+ SDL_HWSURFACE|SDL_DOUBLEBUF);
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+ if ( !screen )
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+ {
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+ std::cout << "Unable to set 640x480 video: " << SDL_GetError() << std::endl;
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+ return 1;
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+ }
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+
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+ // [2.3] Préparation des points
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+ Attributs blocMoi;
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+ SDL_Rect posMoi;
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+ Attributs blocAutre;
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+ SDL_Rect posAutre;
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+ blocMoi.x = blocMoi.y = blocAutre.x = blocAutre.y = 100;
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+ SDL_Surface* imgMoi = SDL_CreateRGBSurface(SDL_HWSURFACE, 20, 20, 32, 0, 0, 0, 0);
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+ SDL_Surface* imgAutre = SDL_CreateRGBSurface(SDL_HWSURFACE, 20, 20, 32, 0, 0, 0, 0);
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+ SDL_FillRect(imgMoi, 0, SDL_MapRGB(imgMoi->format, 0, 0, 200));
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+ SDL_FillRect(imgAutre, 0, SDL_MapRGB(imgMoi->format, 200, 0, 0));
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+
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+ /// [3] Boucle principale
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+ bool done = false;
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+ while (!done)
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+ {
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+ // [3.1] Gestion évènements
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+ SDL_Event event;
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+ while (SDL_PollEvent(&event))
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+ {
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+ switch (event.type)
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+ {
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+ case SDL_QUIT:
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+ done = true;
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+ break;
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+ case SDL_KEYDOWN:
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+ if (event.key.keysym.sym == SDLK_ESCAPE)
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+ done = true;
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+ break;
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+ case SDL_MOUSEMOTION:
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+ blocMoi.x = event.motion.x;
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+ blocMoi.y = event.motion.y;
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+ break;
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+ } // end switch event type
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+ } // end of message processing
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+
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+ // [3.2] Réseau
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+ lan.envoyer(&blocMoi, sizeof(Attributs));
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+ lan.recevoir(&blocAutre, sizeof(Attributs));
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+
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+ // [3.3] Calculs
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+ posMoi.x = blocMoi.x;
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+ posMoi.y = blocMoi.y;
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+ posAutre.x = blocAutre.x;
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+ posAutre.y = blocAutre.y;
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+
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+ // [3.3] Dessin des composants
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+ SDL_FillRect(screen, 0, SDL_MapRGB(screen->format, 130, 120, 140));
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+
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+ SDL_BlitSurface(imgAutre, 0, screen, &posAutre);
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+ SDL_BlitSurface(imgMoi, 0, screen, &posMoi);
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+
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+ SDL_Flip(screen);
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+ } //fin bcl principale
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+
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+ ///[4] Destruction des composants
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+ SDL_FreeSurface(screen);
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+
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+
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+ std::cout << "Aucune erreur détectée." << std::endl;
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+ return 0;
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+}
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