#include #include #include "AnimRoue/AnimaRoue.h" int main ( int argc, char** argv ) { /// [1] Démarrage // [1.1] Démarrages SDL if ( SDL_Init( SDL_INIT_VIDEO ) < 0) { std::cout << "Impossible d'initialiser la SDL: " << SDL_GetError() << std::endl; return 1; } // [1.2] Préparation de fermeture atexit(SDL_Quit); // [1.3] Para-fenêtre SDL_WM_SetCaption("Test animations", 0); /// [2] Préparation des composants // [2.1] Préparation de la fenêtre SDL_Surface* screen = SDL_SetVideoMode(640, 480, 16, SDL_HWSURFACE|SDL_DOUBLEBUF); if ( !screen ) { std::cout << "Unable to set 640x480 video: " << SDL_GetError() << std::endl; return 1; } // [2.2] Préparation AnimaRoue maRoue; /// [3] Boucle principale bool done = false; while (!done) { // [3.1] Gestion évènements SDL_Event event; while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_QUIT: done = true; break; case SDL_KEYDOWN: if (event.key.keysym.sym == SDLK_ESCAPE) done = true; break; } // end switch event type } // end of message processing // [3.2] Calculs // [3.3] Dessin des composants SDL_FillRect(screen, 0, SDL_MapRGB(screen->format, 0, 255, 255)); maRoue.coller(screen, 20, 40); SDL_Flip(screen); } //fin bcl principale ///[4] Destruction des composants std::cout << "Aucune erreur détectée." << std::endl; return 0; }