#include "MetaSpace.h" /// Construction MetaSpace::MetaSpace() : m_buff(0x0), m_w(0), m_h(0) { //ctor } MetaSpace::~MetaSpace() { if ( !m_buff ) SDL_FreeSurface(m_buff) ; } /// Méthodes bool MetaSpace::init(Uint32 w, Uint32 h) { m_w = w ; m_h = h ; m_buff = SDL_CreateRGBSurface(SDL_HWSURFACE, w, h, 32, 0, 0, 0, 0) ; if ( !m_buff ) return false; else return true; clean(); } void MetaSpace::clean() { SDL_FillRect(m_buff, 0x0, 0x000000); for ( Uint32 i = 0; i < m_h; i++ ) for ( Uint32 j = 0; j < m_w; j++ ) m_tab[i][j] = 0 ; } bool MetaSpace::isInside(Uint32 y, Uint32 x) { return y < m_h && x < m_w && x >= 0 && y >=0 ; } /// Acésseurs SDL_Surface* MetaSpace::getSurf() { return m_buff; }