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- #ifndef ANIM_EPHEMERE_H_INCLUDED
- #define ANIM_EPHEMERE_H_INCLUDED
- #include "Animation.h"
- class Anim_Ephemere : public Animation
- {
- public:
- Anim_Ephemere(Uint32 tempsFrequence);
- virtual ~Anim_Ephemere();
- virtual void coller(SDL_Surface* support, int x, int y, bool centrer=0);
- bool end();
- protected:
- bool m_estFini;
- };
- #endif
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