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- //
- // Created by jovian on 18/08/17.
- //
- #include "PlanetStep.h"
- PlanetStep::PlanetStep(int delay) : m_delay(delay), m_elapsed(0) {}
- void PlanetStep::callApply(PlanetDef &def) {
- // Time is running out
- m_elapsed++;
- // Check if it is necessary
- if (m_elapsed > m_delay) {
- apply(def);
- m_elapsed = 0;
- }
- }
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