// Includes #include #include "GameCore.h" using namespace std; int main() { // Start cout << "TinyShooter starts." << endl; // Random start srand((unsigned int) time(0)); // Initialisation GameCore tinyShooter; if (!tinyShooter.initialize()){ cout << "TinyShooter has encountered a problem." << endl; cout << "Ask Jovian to debug his program ..." << endl; return 1; } // QuickGame tinyShooter.startQuickGame(); // End return 0; }