// // Created by jovian on 18/07/17. // #ifndef TINYSHOOTER_MOUSECTRL_H #define TINYSHOOTER_MOUSECTRL_H #include "Controller.h" #include "Input.h" class MouseCtrl : public Controller { public: MouseCtrl(Input *input); void refresh() override; protected: Input* m_input; }; #endif //TINYSHOOTER_MOUSECTRL_H