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- //
- // Created by jovian on 18/07/17.
- //
- #ifndef TINYSHOOTER_FOE_H
- #define TINYSHOOTER_FOE_H
- #include "Soldier.h"
- class AISoldier : public Soldier {
- public:
- AISoldier(TinyWorld *tinyWorld);
- void update() override;
- };
- #endif //TINYSHOOTER_FOE_H
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