|
@@ -3,4 +3,4 @@ extends Node2D
|
|
|
|
|
|
func _input(event: InputEvent) -> void:
|
|
func _input(event: InputEvent) -> void:
|
|
if event.is_action_pressed("ui_cancel"):
|
|
if event.is_action_pressed("ui_cancel"):
|
|
- print("Get out !")
|
|
|
|
|
|
+ get_tree().change_scene_to_packed(load("res://run/menu.tscn"))
|