extends Node const MENU_FILE: String = "res://run/menu.tscn" func _input(event: InputEvent) -> void: if event.is_action_pressed("ui_cancel"): go_back_to_menu() if event.is_action_pressed("ui_accept"): toggle_pause() func go_back_to_menu(): get_tree().set_pause(false) get_tree().change_scene_to_file(MENU_FILE) func toggle_pause(): var current_status: bool = get_tree().is_paused() get_tree().set_pause(!current_status)