Trigger.tscn 298 B

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  1. [gd_scene load_steps=2 format=3 uid="uid://dkltla4rn3vgv"]
  2. [sub_resource type="RectangleShape2D" id="RectangleShape2D_0kdn5"]
  3. [node name="Trigger" type="Area2D"]
  4. position = Vector2(640, 448)
  5. [node name="Detector" type="CollisionShape2D" parent="."]
  6. shape = SubResource("RectangleShape2D_0kdn5")