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- #ifndef TINYSHOOTER_GAMECORE_H
- #define TINYSHOOTER_GAMECORE_H
- #include "Control/InputAndJoy.h"
- #include "Physics/TinyWorld.h"
- #include "Graphics/Renderer.h"
- #include "Physics/Wall.h"
- #include "Physics/HumanSoldier.h"
- #include "Physics/AISoldier.h"
- class GameCore {
- public :
- GameCore();
- virtual ~GameCore();
- bool initialize();
- void startQuickGame();
- protected:
- InputAndJoy *m_input;
- TinyWorld *m_world;
- Renderer *m_rend;
- };
- #endif
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