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:fire: Remove screenshots of ChocoDriver

Because now we have the full game running !
DricomDragon 3 days ago
parent
commit
f04dc02ac8

+ 1 - 7
godot/slides/363/MyDriver.tscn

@@ -1,18 +1,12 @@
-[gd_scene load_steps=5 format=3 uid="uid://bjtiwlal1u363"]
+[gd_scene load_steps=4 format=3 uid="uid://bjtiwlal1u363"]
 
 [ext_resource type="Script" uid="uid://dujtdgtfgki4c" path="res://addons/slide_show/projector/slide/Slide.gd" id="1_rabfi"]
-[ext_resource type="Texture2D" uid="uid://bj7nm0ifj1pkb" path="res://slides/363/itch-choco-driver.png" id="2_prscx"]
 [ext_resource type="PackedScene" uid="uid://bvrtmyq4g1qes" path="res://common/components/title/title.tscn" id="3_drvce"]
 [ext_resource type="PackedScene" uid="uid://7ivipmwaw24t" path="res://run/levels/infinite_level.tscn" id="4_0mn3u"]
 
 [node name="MyDriver" type="Node2D"]
 script = ExtResource("1_rabfi")
 
-[node name="Sprite2D" type="Sprite2D" parent="."]
-position = Vector2(1817, 125)
-scale = Vector2(0.563, 0.563)
-texture = ExtResource("2_prscx")
-
 [node name="VBoxContainer" type="VBoxContainer" parent="."]
 offset_right = 40.0
 offset_bottom = 40.0

BIN
godot/slides/363/itch-choco-drive.png


BIN
godot/slides/363/itch-choco-driver.png