[gd_scene load_steps=5 format=3 uid="uid://cwn31ttjrraci"] [ext_resource type="Script" path="res://projector/slide/Slide.gd" id="1_tzxtk"] [ext_resource type="Texture2D" uid="uid://1tra3dik14uq" path="res://slides/282/AudioListener2D.svg" id="2_xo4iv"] [ext_resource type="PackedScene" uid="uid://bvrtmyq4g1qes" path="res://common/components/title/title.tscn" id="3_aevos"] [ext_resource type="PackedScene" uid="uid://dogtm6fdbp3wl" path="res://common/components/gdedit/GdScriptEdit.tscn" id="4_h8f6o"] [node name="ParaCallback" type="Node2D"] script = ExtResource("1_tzxtk") [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(1684, 528) scale = Vector2(2, 2) texture = ExtResource("2_xo4iv") [node name="Title" parent="." instance=ExtResource("3_aevos")] offset_left = 85.0 offset_top = 26.0 offset_right = 1847.0 offset_bottom = 194.0 text = "Écoutez votre moteur" [node name="GdScriptEdit" parent="." instance=ExtResource("4_h8f6o")] offset_left = 45.0 offset_top = 289.0 offset_right = 1469.0 offset_bottom = 1036.0 text = "func _ready() -> void: speed = 0 func _physics_process(delta: float) -> void: apply_force(Vector2.RIGHT) func _unhandled_key_input(event: InputEvent) -> void: if event.is_action(\"ui_accept\") and event.is_pressed(): apply_impulse(Vector2.UP) get_viewport().set_input_as_handled()"