[gd_scene load_steps=5 format=3 uid="uid://cmwicqr38kp2v"]

[ext_resource type="Script" path="res://addons/slide_show/projector/slide/Slide.gd" id="1_kycmz"]
[ext_resource type="Texture2D" uid="uid://b3s3m808k1wij" path="res://slides/273/Loop.svg" id="2_lqnb1"]
[ext_resource type="PackedScene" uid="uid://bvrtmyq4g1qes" path="res://common/components/title/title.tscn" id="3_lmauo"]

[sub_resource type="CodeHighlighter" id="CodeHighlighter_2654d"]
number_color = Color(0.803922, 0, 0.803922, 1)
symbol_color = Color(0, 0, 1, 1)
function_color = Color(0, 0.615686, 0, 1)
member_variable_color = Color(0.8, 0.5, 0, 1)
keyword_colors = {
"InputEvent": Color(0, 0.4, 0, 1),
"RigidBody2D": Color(0, 0.4, 0, 1),
"String": Color(0, 0.4, 0, 1),
"Vector2": Color(0, 0.4, 0, 1),
"and": Color(1, 0, 0, 1),
"bool": Color(1, 0, 0, 1),
"class": Color(1, 0, 0, 1),
"class_name": Color(1, 0, 0, 1),
"extends": Color(1, 0, 0, 1),
"float": Color(1, 0, 0, 1),
"for": Color(1, 0, 0, 1),
"func": Color(1, 0, 0, 1),
"if": Color(1, 0, 0, 1),
"in": Color(1, 0, 0, 1),
"int": Color(1, 0, 0, 1),
"return": Color(1, 0, 0, 1),
"signal": Color(1, 0, 0, 1),
"var": Color(1, 0, 0, 1)
}

[node name="ScriptControl" type="Node2D"]
script = ExtResource("1_kycmz")

[node name="Sprite2D" type="Sprite2D" parent="."]
modulate = Color(0.823529, 1, 0, 1)
position = Vector2(1632, 516)
scale = Vector2(2, 2)
texture = ExtResource("2_lqnb1")

[node name="Title" parent="." instance=ExtResource("3_lmauo")]
offset_left = 85.0
offset_top = 26.0
offset_right = 1847.0
offset_bottom = 194.0
text = "Les structures de contrĂ´le"

[node name="GdScriptEdit" type="CodeEdit" parent="."]
offset_left = 58.0
offset_top = 268.0
offset_right = 1435.0
offset_bottom = 1050.0
theme_override_colors/background_color = Color(1, 1, 1, 1)
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 46
text = "func _ready():
	var penguin_speed: float = 40.0 # km/h
	for increment in range(4):
		penguin_speed = accelerate(penguin_speed)
	if penguin_speed > 100:
		print(\"Tux flies!\")

func accelerate(initial_speed: float) -> float:
	var new_speed: float = initial_speed + 2.0
	return new_speed"
deselect_on_focus_loss_enabled = false
virtual_keyboard_enabled = false
syntax_highlighter = SubResource("CodeHighlighter_2654d")
gutters_draw_line_numbers = true
indent_use_spaces = true