[gd_scene load_steps=5 format=3 uid="uid://b56og44flraar"]

[ext_resource type="Script" path="res://projector/slide/Slide.gd" id="1_orknp"]
[ext_resource type="Texture2D" uid="uid://3i6oj4q3qeam" path="res://slides/272/VisualShaderNodeFloatFunc.svg" id="2_kg7eu"]
[ext_resource type="PackedScene" uid="uid://bvrtmyq4g1qes" path="res://common/components/title/title.tscn" id="3_erhoj"]
[ext_resource type="PackedScene" uid="uid://dogtm6fdbp3wl" path="res://common/components/gdedit/GdScriptEdit.tscn" id="4_ai8iv"]

[node name="ScriptFunc" type="Node2D"]
script = ExtResource("1_orknp")

[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(1607, 612)
scale = Vector2(2, 2)
texture = ExtResource("2_kg7eu")

[node name="Title" parent="." instance=ExtResource("3_erhoj")]
offset_left = 85.0
offset_top = 26.0
offset_right = 1847.0
offset_bottom = 194.0
text = "Les fonctions"

[node name="GdScriptEdit" parent="." instance=ExtResource("4_ai8iv")]
offset_right = 1403.0
offset_bottom = 1033.0
text = "func _ready():
	var penguin_speed: float = 40.0 # km/h
	penguin_speed = accelerate(penguin_speed)
	penguin_speed = accelerate(penguin_speed)

func accelerate(initial_speed: float) -> float:
	var new_speed: float = initial_speed + 2.0
	return new_speed"