[gd_scene load_steps=5 format=3 uid="uid://cc1o82x2ifg1w"] [ext_resource type="Script" uid="uid://dujtdgtfgki4c" path="res://addons/slide_show/projector/slide/Slide.gd" id="1_xftop"] [ext_resource type="Texture2D" uid="uid://bwsu70io6ov03" path="res://slides/11/old_opengl3_arena_screenshot.png" id="2_1qyle"] [ext_resource type="PackedScene" uid="uid://bvrtmyq4g1qes" path="res://common/components/title/title.tscn" id="3_eapft"] [sub_resource type="CodeHighlighter" id="CodeHighlighter_gbbfm"] number_color = Color(0.803922, 0, 0.803922, 1) symbol_color = Color(0, 0, 1, 1) function_color = Color(0, 0.615686, 0, 1) member_variable_color = Color(0.8, 0.5, 0, 1) keyword_colors = { "InputEvent": Color(0, 0.4, 0, 1), "RigidBody2D": Color(0, 0.4, 0, 1), "String": Color(0, 0.4, 0, 1), "Vector2": Color(0, 0.4, 0, 1), "and": Color(1, 0, 0, 1), "bool": Color(1, 0, 0, 1), "class": Color(1, 0, 0, 1), "class_name": Color(1, 0, 0, 1), "extends": Color(1, 0, 0, 1), "float": Color(1, 0, 0, 1), "for": Color(1, 0, 0, 1), "func": Color(1, 0, 0, 1), "if": Color(1, 0, 0, 1), "in": Color(1, 0, 0, 1), "int": Color(1, 0, 0, 1), "return": Color(1, 0, 0, 1), "signal": Color(1, 0, 0, 1), "var": Color(1, 0, 0, 1) } [node name="Deprecation" type="Node2D"] script = ExtResource("1_xftop") [node name="Title" parent="." instance=ExtResource("3_eapft")] offset_left = 484.0 offset_top = -18.0 offset_right = 1434.0 offset_bottom = 150.0 text = "Marche plus :-(" [node name="GdScriptEdit" type="CodeEdit" parent="."] offset_left = 10.0 offset_top = 146.0 offset_right = 1387.0 offset_bottom = 775.0 theme_override_colors/background_color = Color(1, 1, 1, 1) theme_override_colors/font_color = Color(0, 0, 0, 1) theme_override_font_sizes/font_size = 46 text = "make exec g++ -o Texture.o -c Texture.cpp In file included from Texture.cpp:1: Texture.h:18:10: fatal error: SDL2/SDL_image.h: No such file or directory 18 | #include | ^~~~~~~~~~~~~~~~~~ compilation terminated. make: *** [makefile:16: Texture.o] Error 1 " deselect_on_focus_loss_enabled = false virtual_keyboard_enabled = false syntax_highlighter = SubResource("CodeHighlighter_gbbfm") indent_use_spaces = true [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(1381, 827) texture = ExtResource("2_1qyle")