[gd_scene load_steps=5 format=3 uid="uid://cwn31ttjrraci"]

[ext_resource type="Script" uid="uid://dujtdgtfgki4c" path="res://addons/slide_show/projector/slide/Slide.gd" id="1_tzxtk"]
[ext_resource type="Texture2D" uid="uid://1tra3dik14uq" path="res://slides/282/AudioListener2D.svg" id="2_xo4iv"]
[ext_resource type="PackedScene" uid="uid://bvrtmyq4g1qes" path="res://common/components/title/title.tscn" id="3_aevos"]

[sub_resource type="CodeHighlighter" id="CodeHighlighter_2654d"]
number_color = Color(0.803922, 0, 0.803922, 1)
symbol_color = Color(0, 0, 1, 1)
function_color = Color(0, 0.615686, 0, 1)
member_variable_color = Color(0.8, 0.5, 0, 1)
keyword_colors = {
"InputEvent": Color(0, 0.4, 0, 1),
"RigidBody2D": Color(0, 0.4, 0, 1),
"String": Color(0, 0.4, 0, 1),
"Vector2": Color(0, 0.4, 0, 1),
"and": Color(1, 0, 0, 1),
"bool": Color(1, 0, 0, 1),
"class": Color(1, 0, 0, 1),
"class_name": Color(1, 0, 0, 1),
"extends": Color(1, 0, 0, 1),
"float": Color(1, 0, 0, 1),
"for": Color(1, 0, 0, 1),
"func": Color(1, 0, 0, 1),
"if": Color(1, 0, 0, 1),
"in": Color(1, 0, 0, 1),
"int": Color(1, 0, 0, 1),
"return": Color(1, 0, 0, 1),
"signal": Color(1, 0, 0, 1),
"var": Color(1, 0, 0, 1)
}

[node name="ParaCallback" type="Node2D"]
script = ExtResource("1_tzxtk")

[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(1684, 528)
scale = Vector2(2, 2)
texture = ExtResource("2_xo4iv")

[node name="Title" parent="." instance=ExtResource("3_aevos")]
offset_left = 85.0
offset_top = 26.0
offset_right = 1847.0
offset_bottom = 194.0
text = "Écoutez votre moteur"

[node name="GdScriptEdit" type="CodeEdit" parent="."]
offset_left = 45.0
offset_top = 289.0
offset_right = 1469.0
offset_bottom = 1036.0
theme_override_colors/background_color = Color(1, 1, 1, 1)
theme_override_colors/font_color = Color(0, 0, 0, 1)
theme_override_font_sizes/font_size = 46
text = "func _ready() -> void:
	speed = 0

func _physics_process(delta: float) -> void:
	apply_force(Vector2.RIGHT)

func _unhandled_key_input(event: InputEvent) -> void:
	if event.is_action(\"ui_accept\") and event.is_pressed():
		apply_impulse(Vector2.UP)
		get_viewport().set_input_as_handled()"
deselect_on_focus_loss_enabled = false
virtual_keyboard_enabled = false
syntax_highlighter = SubResource("CodeHighlighter_2654d")
gutters_draw_line_numbers = true
indent_use_spaces = true