project.godot 2.3 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="WaitingGodotSpeech"
  11. run/main_scene="res://run/root.tscn"
  12. config/features=PackedStringArray("4.4", "Forward Plus")
  13. config/icon="res://icon.png"
  14. [autoload]
  15. PromptManager="*res://addons/input_prompts/input_prompt_manager.gd"
  16. [display]
  17. window/size/viewport_width=1920
  18. window/size/viewport_height=1080
  19. window/size/mode=3
  20. window/size/initial_position_type=2
  21. window/stretch/mode="canvas_items"
  22. [editor]
  23. movie_writer/movie_file="../dist/export/slide.png"
  24. movie_writer/fps=25
  25. [editor_plugins]
  26. enabled=PackedStringArray("res://addons/input_prompts/plugin.cfg", "res://addons/slide_show/plugin.cfg")
  27. [importer_defaults]
  28. texture={
  29. "svg/scale": 8.0
  30. }
  31. [input]
  32. finish={
  33. "deadzone": 0.5,
  34. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
  35. ]
  36. }
  37. skip={
  38. "deadzone": 0.5,
  39. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
  40. ]
  41. }
  42. previous={
  43. "deadzone": 0.5,
  44. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194308,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
  45. ]
  46. }
  47. home={
  48. "deadzone": 0.5,
  49. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
  50. ]
  51. }
  52. [rendering]
  53. environment/defaults/default_clear_color=Color(1, 1, 1, 1)