project.godot 2.2 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="WaitingGodotSpeech"
  11. run/main_scene="res://run/root.tscn"
  12. config/features=PackedStringArray("4.3", "Forward Plus")
  13. config/icon="res://icon.png"
  14. [display]
  15. window/size/viewport_width=1920
  16. window/size/viewport_height=1080
  17. window/size/mode=3
  18. window/size/initial_position_type=2
  19. window/stretch/mode="canvas_items"
  20. [editor]
  21. movie_writer/movie_file="../dist/export/slide.png"
  22. movie_writer/fps=25
  23. [editor_plugins]
  24. enabled=PackedStringArray("res://addons/slide_show/plugin.cfg")
  25. [importer_defaults]
  26. texture={
  27. "svg/scale": 8.0
  28. }
  29. [input]
  30. finish={
  31. "deadzone": 0.5,
  32. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
  33. ]
  34. }
  35. skip={
  36. "deadzone": 0.5,
  37. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194309,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
  38. ]
  39. }
  40. previous={
  41. "deadzone": 0.5,
  42. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194308,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
  43. ]
  44. }
  45. home={
  46. "deadzone": 0.5,
  47. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
  48. ]
  49. }
  50. [rendering]
  51. environment/defaults/default_clear_color=Color(1, 1, 1, 1)