NodeBasic.tscn 2.0 KB

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  1. [gd_scene load_steps=9 format=3 uid="uid://cih6gpod0ny6v"]
  2. [ext_resource type="Script" path="res://projector/slide/Slide.gd" id="1_fasfe"]
  3. [ext_resource type="Texture2D" uid="uid://bsfj3o88pmxdk" path="res://slides/261/editor_gd4_nodes_list_top_level.png" id="2_q1xuf"]
  4. [ext_resource type="Texture2D" uid="uid://ccpbwnj4swf4n" path="res://slides/261/editor_gd4_nodes_list_control.png" id="3_rutri"]
  5. [ext_resource type="PackedScene" uid="uid://bvrtmyq4g1qes" path="res://common/components/title/title.tscn" id="3_zydax"]
  6. [ext_resource type="Texture2D" uid="uid://cm53121n6vwcb" path="res://slides/261/editor_gd4_nodes_list_2D.png" id="4_sd1tb"]
  7. [ext_resource type="Texture2D" uid="uid://rvgmetqy4ydh" path="res://slides/261/editor_gd4_nodes_list_3D.png" id="5_ueg1x"]
  8. [ext_resource type="Texture2D" uid="uid://dg1ryvqqvnvp8" path="res://slides/261/editor_gd3_node_tree_physics_ball.png" id="7_j6w31"]
  9. [ext_resource type="Texture2D" uid="uid://c8gkrerffm63f" path="res://slides/261/editor_gd3_node_tree_shooter_ray.png" id="8_kbw6u"]
  10. [node name="NodeBasic" type="Node2D"]
  11. script = ExtResource("1_fasfe")
  12. [node name="NodeListTopLevel" type="Sprite2D" parent="."]
  13. position = Vector2(191.75, 534.097)
  14. scale = Vector2(1.65046, 1.65046)
  15. texture = ExtResource("2_q1xuf")
  16. [node name="NodeListControl" type="Sprite2D" parent="."]
  17. position = Vector2(490, 529)
  18. texture = ExtResource("3_rutri")
  19. [node name="NodeList2D" type="Sprite2D" parent="."]
  20. position = Vector2(742, 642)
  21. texture = ExtResource("4_sd1tb")
  22. [node name="NodeList3D" type="Sprite2D" parent="."]
  23. position = Vector2(991, 832)
  24. texture = ExtResource("5_ueg1x")
  25. [node name="Title" parent="." instance=ExtResource("3_zydax")]
  26. offset_left = 160.0
  27. offset_top = -13.0
  28. offset_right = 1922.0
  29. offset_bottom = 155.0
  30. text = "Des briques de base"
  31. [node name="NodeTreeBall" type="Sprite2D" parent="."]
  32. position = Vector2(1523, 401)
  33. scale = Vector2(4, 4)
  34. texture = ExtResource("7_j6w31")
  35. [node name="NodeTreeShooter" type="Sprite2D" parent="."]
  36. position = Vector2(1517, 863)
  37. scale = Vector2(3, 3)
  38. texture = ExtResource("8_kbw6u")