; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Button", "class": "SelectButton", "language": "GDScript", "path": "res://menu/button/select/SelectButton.gd" } ] _global_script_class_icons={ "SelectButton": "" } [application] config/name="Godot Laboratory" config/description="An project to carry out experiments" run/main_scene="res://menu/Menu.tscn" config/icon="res://icon.png" [rendering] environment/default_environment="res://default_env.tres"