[gd_scene load_steps=4 format=2] [ext_resource path="res://labs/cascade/component/bar/Bar.tscn" type="PackedScene" id=1] [ext_resource path="res://labs/cascade/component/ball/Ball.tscn" type="PackedScene" id=2] [ext_resource path="res://labs/cascade/component/spawner/Spawner.gd" type="Script" id=3] [node name="Arena1" type="Node"] [node name="Spawner" type="Position2D" parent="."] position = Vector2( 834.385, 167.066 ) script = ExtResource( 3 ) dispersion_scale = Vector2( 40, 40 ) delay = 0.1 [node name="Bar" parent="." instance=ExtResource( 1 )] position = Vector2( 794.105, 268.158 ) [node name="Bar2" parent="." instance=ExtResource( 1 )] position = Vector2( 862.105, 225.158 ) rotation = -0.769813 [node name="Bar3" parent="." instance=ExtResource( 1 )] position = Vector2( 694.105, 291.158 ) rotation = 0.540444 [node name="Bar4" parent="." instance=ExtResource( 1 )] position = Vector2( 770.105, 344.158 ) rotation = -0.88848 [node name="Ball" parent="." instance=ExtResource( 2 )] position = Vector2( 685.103, 159.459 ) [node name="Camera2D" type="Camera2D" parent="."] position = Vector2( 784.4, 232.396 ) current = true zoom = Vector2( 0.4, 0.4 )