[gd_scene load_steps=7 format=3 uid="uid://dir0a2wjc5s7w"]

[ext_resource type="Script" path="res://component/entity/player/player.gd" id="1_hwwnj"]
[ext_resource type="Script" path="res://component/entity/player/player_input.gd" id="2_ju3m6"]

[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_fb1vy"]
properties/0/path = NodePath(".:player")
properties/0/spawn = true
properties/0/sync = false
properties/1/path = NodePath(".:position")
properties/1/spawn = true
properties/1/sync = true
properties/2/path = NodePath(".:velocity")
properties/2/spawn = true
properties/2/sync = true

[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_hoavk"]
properties/0/path = NodePath(".:direction")
properties/0/spawn = false
properties/0/sync = true

[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_37qaq"]

[sub_resource type="CapsuleMesh" id="CapsuleMesh_jab13"]
radial_segments = 8
rings = 4

[node name="Player" type="CharacterBody3D"]
script = ExtResource("1_hwwnj")

[node name="ServerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_fb1vy")

[node name="PlayerInput" type="MultiplayerSynchronizer" parent="."]
root_path = NodePath(".")
replication_config = SubResource("SceneReplicationConfig_hoavk")
script = ExtResource("2_ju3m6")
jumping = null
direction = null

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CapsuleShape3D_37qaq")

[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("CapsuleMesh_jab13")

[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.40432, 2.04444)
