Bladeren bron

:art: Reduce number of triangles

Low-poly style.
DricomDragon 2 jaren geleden
bovenliggende
commit
188d00456f

+ 3 - 1
netnet/component/entity/player/player.tscn

@@ -1,4 +1,4 @@
-[gd_scene load_steps=7 format=3]
+[gd_scene load_steps=7 format=3 uid="uid://dir0a2wjc5s7w"]
 
 [ext_resource type="Script" path="res://component/entity/player/player.gd" id="1_hwwnj"]
 [ext_resource type="Script" path="res://component/entity/player/player_input.gd" id="2_ju3m6"]
@@ -22,6 +22,8 @@ properties/0/sync = true
 [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_37qaq"]
 
 [sub_resource type="CapsuleMesh" id="CapsuleMesh_jab13"]
+radial_segments = 8
+rings = 4
 
 [node name="Player" type="CharacterBody3D"]
 script = ExtResource("1_hwwnj")

+ 5 - 0
netnet/component/entity/sphere/sphere.tscn

@@ -5,8 +5,13 @@ friction = 0.0
 bounce = 1.0
 
 [sub_resource type="SphereMesh" id="SphereMesh_deuj3"]
+radius = 1.0
+height = 2.0
+radial_segments = 8
+rings = 4
 
 [sub_resource type="SphereShape3D" id="SphereShape3D_h6jr2"]
+radius = 1.0
 
 [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_q1o6k"]
 properties/0/path = NodePath(".:linear_velocity")

+ 1 - 1
netnet/run/levels/flatland/level.tscn

@@ -1,4 +1,4 @@
-[gd_scene load_steps=6 format=3]
+[gd_scene load_steps=6 format=3 uid="uid://vtnh2i0i52vo"]
 
 [ext_resource type="PackedScene" uid="uid://c6br8h3si2ypg" path="res://component/entity/sphere/sphere.tscn" id="1_8awbr"]
 [ext_resource type="Script" path="res://run/levels/flatland/level.gd" id="1_p4gvl"]