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:wrench: Allow to get inside a vehicle when standing on it

DricomDragon 1 rok pred
rodič
commit
1bec2fea0c

+ 1 - 0
first3d/component/entity/walker/walker.tscn

@@ -22,3 +22,4 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.404422, 0)
 enabled = false
 target_position = Vector3(0, 1.5, -1.5)
 collision_mask = 8
+hit_from_inside = true